Laurine Lafontaine | Software engineer
Projects Resume Blog
Open 3D Engine
Open 3D Engine
My contribution to the Open 3D Engine

Game

C++Qt

Arcane Technologies
Arcane Technologies
My work as a software developer.

Software

C#WPFUnityProject management

Groupe SII - KNDS mission
Groupe SII - KNDS mission
My work as a software developer.

Software

C#WPFC++

HarfangLab
HarfangLab
My work as an AI engineer.

AI

Pythonscikit-learnArgoCDTensorflow

(H)armless delivery
(H)armless delivery
Unity game made for the Ludum dare 53.

Game

UnityBlender

Evil Age
Evil Age
Unreal Engine 4 AI simulation game of a medieval village.

Game

C++Unreal Engine

Sakari
Sakari
3D puzzle game in third person based on a time-rewind mechanic.

Game

C#UnityBlender

StyleTransfer
StyleTransfer
PyTorch3D use case of modeling 3D shapes.

AI

PythonPyTorchPyTorch3DTrimesh

Flag viewer
Flag viewer
A flag viewer made for a physical engine class at Université Gustave Eiffel.

Software

C++UnityBlender

GLTF 3D Viewer
GLTF 3D Viewer
GLTF 3D Viewer made in OpenGL4.4.

Software

C++OpenGL4SDL2ImGUICMakeRenderDoc

A day at ESIPE
A day at ESIPE
2D game representing the daily life of an ESIPE student.

Game

C#UnityBlender

Knock Knock
Knock Knock
Unreal Engine 4 game made for the Global Game Jam 2021.

Game

Unreal Engine 4MixamoBlender

NavMesh Theme Park
NavMesh Theme Park
Queue management in a theme park

Game

C#Unity

Tower Defense
Tower Defense
Small tower defense.

Game

COpenGL3SDL

WorldIMAKER
WorldIMAKER
Creation of a 3D terrain and scene editor-visualizer.

Software

C++OpenGLSDL2ImGUICMakeRenderDoc

IRCGN head compare
IRCGN head compare
Deepfake application for the Criminal Research Institute of the Gendarmerie Nationale.

AI

PythonTensorFlowKerasDoxygen

AFP Secure
AFP Secure
Detection algorithm of deepfakes.

AI

PythonTensorFlowPyTorchKerasDockerSpringBootReact

Scale Recurrent Network for video deblurring
Scale Recurrent Network for video deblurring
Scale recurrent network use case on video deblurring.

AI

PythonPyTorch